Atrium No. 01
Whodiniz Gallery
The main hall. Brass-lit arcades, a mirrored floor and hung work you can walk right up to — close enough to read the edge of the canvas.
Inside Whodiniz Gallery
The Gallery is the main hall of the portal, and the room most visitors see first. Three connected spaces run off a central arcade, each hung to its own rhythm — a long wall for the large pieces, shorter bays for work that wants to be read close up.
Light does most of the work here. Brass fixtures throw warmth down the colonnade and the polished floor returns it, so a piece stays legible from across the hall and gains detail as you walk in. There is no route to follow and nothing gates the far rooms: walk wherever the light looks interesting.
- Rooms
- Three
- Light
- Brass, warm
- Best on
- Desktop + VR
Getting your bearings
W-A-S-D to walk, mouse to look, shift to cover ground faster between the three rooms.